Tanja Munz

Science meets Art

Maya: Bouncing Balls

In this project the task was to use Autodesk Maya to model an object in our possession. Additionally, two balls which were supposed to have different properties should be animated using key frames.

I chose a wooden die as model. A comparison of my real object and the modeled and textured die can be seen here:

die_photograph die_model

For the balls a bouncy ball and a billiard ball were chosen - a light and soft as well as a heavy and hard ball. These are the models:

bouncyBall billiardBall

The video shows the result of this project: