Tanja Munz
Science meets Art
ABOUT ME
PUBLICATIONS
PORTFOLIO
University of Stuttgart/VISUS (2017-today)
Visual-Interactive Neural Machine Translation
Comparative Visual Gaze Analysis
ClaVis: Comparison for Classifiers
Demo of a Visual Gaze Analysis System
Overlap-Free Generalized Pythagoras Trees
VisME: Visual Microsaccades Explorer
Bournemouth University (2014-2015)
Master's Project: Remeshing
Avocado Shader (RenderMan)
Metaballs
Bubbly Water Simulation
Citypopmusik
Bouncing Balls (Maya)
City Builder (Houdini)
Cloth Simulation
University of Stuttgart (2007-2014)
Final Thesis WOI Rivers
Student Job: Graph Visualization Tool
Special Project: Generalized Pythagoras Trees
Fachpraktikum: ClickMeBricks
Showreel (2015)
CONTACT
DE
Portfolio
Projects I worked on at Bournemouth University and University of Stuttgart.
University of Stuttgart / VISUS (Research Fellow)
Visual-Interactive Neural Machine Translation
Comparative Visual Gaze Analysis for Virtual Board Games
ClaVis: An Interactive Visual Comparison System for Classifiers
Demo of a Visual Gaze Analysis System for Virtual Board Games
Overlap-Free Drawing of Generalized Pythagoras Trees for Hierarchy Visualization
VisME: Visual Microsaccades Explorer
Bournemouth University (MSc Computer Animation and Visual Effects)
Master’s Project: Remeshing (C++, Qt, OpenGL)
Rendering Project: Avocado Shader (RenderMan)
Personal Inquiry: Metaballs (C++, Qt, OpenGL)
Simulation Project: Bubbly Water Simulation (C++, Qt, OpenGL)
Group Project: Citypopmusik (Houdini, Nuke)
Maya: Bouncing Balls (Maya)
Houdini Digital Asset: City Builder (Houdini with Python)
Animation Software Engineering: Cloth Simulation (C++, Qt, OpenGL)
University of Stuttgart (German Diplom in Computer Science)
Final Thesis: WOI Rivers (C++, Qt)
Student Job: Graph Visualization Tool (C++, Qt)
Special Project: Generalized Pythagoras Trees (C++, Qt)
Fachpraktikum: ClickMeBricks (ActionScript)