Tanja Munz-Körner


Science meets Art

Maya: Bouncing Balls

In this project, we used Autodesk Maya to model an object in our possession. Additionally, two balls that were supposed to have different properties should be animated using keyframes.

I chose a wooden die as model. A comparison of my real object and the modeled and textured die can be seen here:

die_photograph die_model

A bouncy ball and a billiard ball were chosen for the balls - a light and soft as well as a heavy and hard ball. These are the models:

bouncyBall billiardBall

The video shows the result of this project: