In this project the task was to use Autodesk Maya to model an object in our possession. Additionally, two balls which were supposed to have different properties should be animated using key frames.
I chose a wooden die as model. A comparison of my real object and the modeled and textured die can be seen here:
For the balls a bouncy ball and a billiard ball were chosen – a light and soft as well as a heavy and hard ball. These are the models:
The video shows the result of this project: